
CHOMP Offense
Search Keyword : CHOMP
Run-Focused Spread Offense "Inspired by, but not a replica of, the Dan Mullen / Florida Gators offense under Urban Meyer." + Almost exclusively Shotgun + Mix of condensed Heavy sets & Spread spacing + Short & underneath passing game, attacking space laterally + Emphasis on Mid Screens / Tunnels / TE screens + Toss, Buck Sweep, & Counter runs to attack the edges + Read Option & QB designed runs to attack up the middle + Running Back by committee approach, with WR & TE involvement with carries + Motion, Triple Option, DIY Reverses & Shovel Options to get everybody involved + Goal Line Heavy, AKA "Gator Heavy" from the older iterations
SCOUTING REPORT
Spread Option
RUN SCHEME
Horizontal
PASSING ATTACK
Speed Kills
FOCUS
SLOW-SIM SETTINGS
COACH SCHEME : | MULTIPLE / POWER SPREAD |
|---|
ADAPTIVE AI | AGGRESSIVENESS |
|---|---|
MATCHUP ORIENTED | RANGE : 55 - 65 |
FLEXIBLE PLAY-CALLER | RANGE : 50 - 60 |
GROUND CONTROL | RANGE : 40 - 50 |
HURRY UP STYLE : | BALANCED |
|---|
FORMATIONS / SETS
PISTOL
FULL HOUSE
SHOTGUN 5WR FLEX TREY ACE OFFSET ACE SLOT OFFSET
BUNCH DEUCE DEUCE CLOSE
DEUCE TWINS OVER DOUBLES OFF CLOSE DOUBLES OFFSET DOUBLES OFFSET WK DOUBLES Y OFF DOUBLES Y OFF WK EMPTY ACE
EMPTY TRIPS Y OFF
F TWINS OVER FLEX Y OFF WK OPEN FLEX SLOT F WING
SPLIT OFFSET SPLIT SLOT OFFSET SPLIT TWINS OFFSET
SPLIT Y OFFSET
SPREAD FLEX
SPREAD Y-SLOT TREY OPEN HB STR TRIO 4WR STR TRIO Y OVER TRIO Y-FLEX
TRIPS OFF OVER WK TRIPS Y OVER
TRIPS Y SLOT STR
U OFF OVER
WIDE SLOT RIGHT
WIDE SLOT RIGHT WK
WING SLOT OVER
WING SLOT WK
Y OFF TRIPS WK
Y TRIO OFFSET WK
WILDCAT
BUNCH HB STR
GOAL LINE HEAVY
IDEAL ARCHETYPES
POSITION | ARCHETYPE(S) | ROLE |
|---|---|---|
QB | Pure Runner or Dual Threat | QB |
HB1 | East/West Playmaker or Backfield Threat | HB1, HB2*, & 3DHB |
HB2 | Contact Seeker or Elusive Bruiser | HB2*, FB*, & PWHB |
WR1 | Gadget or Speedster | WR1, SLWR1, & Gadget |
WR2 | Gadget or Speedster | WR2 & SLWR2* |
WR3 | Speedster or Gadget | WR3 & SLWR2* |
WR4 | Speedster or Gadget | WR4 & SLWR2* |
TE1 | Vertical Threat or Physical Route Runner | TE1, FB*, & SLWR2* |
TE2 | Vertical Threat or Physical Route Runner | TE2 & FB* |
TE3 | Pure Possession or Physical Route Runner | TE3 & FB* |
LT | Raw Strength or Well Rounded | LT |
LG | Raw Strength or Well Rounded | LG |
C | Raw Strength or Well Rounded | C |
RG | Raw Strength or Well Rounded | RG |
RT | Raw Strength or Well Rounded | RT |
DEPTH CHART SETUP
POSITION | STARTER |
|---|---|
QB | Workhorse in the running game. Have backups ready, if playing with Wear & Tear. |
HB1 | Speedy & Shifty, primary runs involve getting East/West and around the edge. |
HB2 | Either a more downhill runner for variety, or another shifty back. For Gun - Split sets. |
3DHB | HB2 to add touches, or 3rd Back if using a 3-HB Rotation |
FB | Use your PWHB, or TE3 if using "3HB" package in Full House (or Formation Subs) |
FB2 | TE3 or TE4, only applicable as lead blocker in Goal Line Heavy (Gator Set) |
WR1 | Speedy & Shifty, do-it-all player, lots of screens & MOST run-game involvement. |
WR2 | Speedy & Shifty, do-it-all player, lots of screens & SOME run-game involvement. |
WR3 | Only appears in a few formations as WR3, mostly as a blocker. (User discretion) |
WR4 | Only appears in "5WR Flex Trey", vertical routes. (User discretion) |
SLWR1 | Speedy & Shifty, do-it-all player, lots of screens & NEXT MOST run-game involvement. |
SLWR2 | Appears in 3 formations, mostly deep routes to stretch the field. (User discretion) |
TE1 | Fast & Agile, will receive screens, RPOS and be used in Shovels (Lots of touches) |
TE2 | Next Best Overall or better blocker if equal. Will also get targets in RZ gameplan. |
TE3 | Move-TE, spot for developing your future TE1, plays H-Back/FB role |
LT | Stronger Pass Blocker of your Offensive Tackles (Prioritizing Run Game Abilities) |
LG | Best Overall of your Offensive Guards (Prioritizing ANY/ALL Shield Abilities) |
C | Best Overall of your Centers (Prioritizing ANY/ALL Shield Abilities) |
RG | Next Best Overall Offensive Guard (Prioritizing ANY/ALL Shield Abilities) |
RT | Stronger Run Blocker of your Offensive Tackles (Prioritizing Run Game Abilities) |
RG2 | Package Substitute, replaces TE2 in WING sets, under package "6 Olinemen 2" |
RT2 | Package Substitute, replaces TE2 in WING sets, under package "6 Olinemen" |
GADGET | Shifty non-HB you would like to get carries at HB, via personnel packages/Wildcat |